Sunday, January 31, 2016

Project 01B- Fruit Paintings

PROJECT 01: 

Bring Project 01 as an 11"x17" color print and the digital .PSD file on the due day 


On an 11"x17", 300 "Pixels Per Inch" (ppi/dpi) Resolution file image, use the basic tools of Photoshop to create:

PAGE 01:

Using the Photoshop painting tools and references from real-life and/or photos, paint the following with a clear light source (highlights and shadows) and ground plane (cast shadow).

The objective of this assignment is to create convincing 3-dimensional forms that resemble either a photo-realistic/painterly appearance:
  1. Grayscale Painting of Apple (ONLY using Hard Round and Mixer Brush/Smudge Tool)
  2. Color Painting of a Granny Smith Apple (ONLY using Hard Round, Soft Round and Hard Flat Brushes)
  3. Color Painting of McIntosh/Honeycrisp Apple (ONLY using Hard Round, Soft Round and Hard Flat Brushes)
  4. Color Painting of Any Apple (ONLY using Hard Round and Mixer Brush/Smudge Tool)

PAGE 02:

Using the Photoshop painting tools and references from real-life and/or photos, paint the following with a clear light source (highlights and shadows) and ground plane (cast shadow).

The objective of this assignment is to create convincing 3-dimensional forms that resemble either a photo-realistic/painterly appearance:
  1. Color Painting of the Assigned Fruit Still Life  (ANY Brush Tools can be used)
- File must be labeled as "FullName_DART135_Project01B_01.psd" & "..._02.psd"
- Must include Class Signature in bottom right corner of image

Consider the following:

- Use multiple layers to create a more editable painting (ex. line art layer, base painting layer, value painting layer, color layer, shadow layer, details layer, etc.)

- Use the clipping masks to help you control your edges more easily while you paint

- Explore using different Blending Modes (i.e. Multiply) and Color Adjustments during this time to fine tune your workflow

-Remember to watch all the video links in the blog's "00- Photoshop 101" for extra help with the software


Example:

 








In-Class Assignment- Matte Surface Shapes

IN-CLASS ASSIGNMENT

On separate 11"x17", 300 "Pixels Per Inch" (ppi/dpi) Resolution files, use the basic tools of Photoshop to create:

Page 01:
  • 5 matte spheres (with all applicable light source and shadow) 
  • 5 matte boxes  (with all applicable light source and shadow)
  • Label the file "LastName-FirstName-Week01-Page01.psd"
Page 02:
  • 5 matte cylinders (with all applicable light source and shadow)
  • 5 matte cones (with all applicable light source and shadow)
  • Label the file "LastName-FirstName-Week01-Page02.psd"



Tools & Resources

(All Class Brushes, Shapes, Tools, Notes, and More)



Recommended Photoshop Keyboard Shortcuts List
(Available for download in the link above)




Recommended Book List for All Aspiring Designers

  1. - Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth, Gilles Beloeil
  2. - Picture This: How Pictures Work, Molly Bang
  3. - How to Draw, Scott Robertson
  4. - How to Render, Scott Robertson
  5. - Composition of Outdoor Painting, Edgar Payne
  6. - Figure Drawing For All Its Worth, Andrew Loomis
  7. - Alla Prima II, Everything I Know About Painting- and More, Richard Schmid
  8. - Framed Ink: Drawing and Composition for Visual Storytellers, Marcos Mateu-Mestre
  9. - Color and Light: A Guide for a Realist Painter, James Gurney
  10. - Framed Perspective Volume 1 & Volume. 2, Marcos Mateu- Mestre



Weekly Schedule Chart for Foundation Practice
(Available for download in the link above)



Thursday, December 3, 2015

Digital Portfolio and Class Sketchbook

Finals Class Meeting:
Environment Painting Project, Digital Portfolio, and Completed Sketchbook DUE

Turn in all final versions of Project 01-06 on a USB Flash Drive:

- All images must be: 
  • Properly labeled- "FullName_135_Project(X)_(X).jpg"
    • Ex. Project 03 Character Painting Project-
      • "MichaelMatsumoto_135_Project03_01.jpg"
      • "MichaelMatsumoto_135_Project03_02.jpg"
  • Flattened Image, .JPG format, 300 pixels per inch
Important: Be sure to double-check that your USB/files work on another computer before coming to class. Corrupted files/flash drive will not be excused and will negatively affect your project grade.

Saturday, November 21, 2015

Project 06- Self Portrait Study

11"x17" (Portrait Orientation), 300 dpi, Color

Paint a self-portrait based on a photo or from real-life observation using Photoshop.

Requirements:
- Portrait must be in 3/4 view
-Strong light source present in portrait (aka area of high-contrast)
-Different brushes/textures be used for portrait (ie. hair should not be painted same look as skin)
-Must capture your likeness (It isn't a self-portrait, if the portrait doesn't look like you!)

No photo-bashing! Eye dropper tool is allowed, but not recommended.

Good Examples:






Bad Examples:





Project 05- Environment Painting

1. Choose 1 of the following topics to develop your environment painting:

- The Forgotten Temple in the Snowy, Canyon Mountains
- The Forgotten Temple in the Overgrown, Jungle Forest

2. On an 11"x17" image, create nine (11:17 ratio) grey scale thumbnail compositions that show depth, lighting, the focal point, and the environment's traits 

3. Create color keys for strongest thumbnail composition

4. Paint/Photo-bash the environment to final presentation in color


Tools:
-Marquee Tool
-Lasso Tool
-Gradient Tool
-Eye Dropper Tool
-Photo-bashing
-Limited Brush Work

Terms:

-Focal Point
-Vantage Point
-Rule of Thirds
-Implied Lines
-XFG, FG, MG, BG, XBG


Notes:





**Recommend- Notes on Composition by Edgar Payne


Saturday, November 7, 2015

Project 04 -Painting a Mech & Armor

Assignment Guidelines- We will be focusing on "Kit Bashing". Kit bashing, or model bashing  is a practice whereby a new scale model is created by taking pieces out of commercial kits. These pieces may be added to a custom project or to another kit. For professional model makers, kitbashing is popular to create concept models for detailing movie special effects. Commercial model kits are a ready source of "detailing", providing any amounts of identical, mass-produced components that can be used to add fine detail to an existing model. Professionals often kitbash to build prototype parts which are then recreated with lightweight materials.

DONT MAKE IT LOOK LIKE A PHOTO!! Use paint blending techniques.

We will be combining parts of multiple photos together, using adjustments of hue, saturation,color, and levels adjustment, while painting on top of  photos creating blending techniques that will help aide is in developing mech robots from our imagination.

For those of you that have not had basic drawing,
here are some silhouettes that you can use.

Reference for you as well...